
Bramblit
Bramble family
A collectible world of forest creaturez. Collect them, grow their stats, burn $XXXXX, and evolve them permanently on-chain.

Bramble family

Ember family

Stone family

Mist family

River family
Twenty-eight species across eight families are hidden inside Sherwood. Each one grows through three permanent forms — and the rarest has only ten copies in the world.

Stone family

Stone family

Stone family
The ecosystem token connects every part of Sherwood — you need it to mint a creature, and again to feed one. Its name and ticker will be revealed at launch.
Every creature is minted with ETH and the ecosystem token. The tokens are burned. The ETH goes straight into the Forest Pool — the same pool your creature will earn from.
The ecosystem token launches first. You need it to mint, and again to feed.
Pay in ETH and token. Your ETH becomes the pool your creature earns from.
One public draw assigns all 1,000 creaturez at once. Anyone can verify it.
Final price, wallet cap and mint date will be announced before minting opens. Network fees apply.
Every Creature of Sherwood is alive on-chain. Feed it. Send it exploring. Earn ETH by the second. Evolve it forever. Repeat.
POWERED BY ON-CHAIN PROGRESSION ON ROBINHOOD CHAIN.Burn the ecosystem token to restore your creature’s Energy and add Growth. Every fed token is removed from circulation permanently — none of it flows into the reward pool.
Energy is the only way into Sherwood, and one hour out there costs one hour of it. While your creature is exploring it cannot be transferred, and a creature left idle in your wallet earns nothing at all.
Your share of the Forest Pool accrues in ETH every second you are out there, weighted by your creature’s Power, plus one XP an hour. The pool is funded by mint proceeds, trading fees and royalties — never by feeding.
Two gates, not one. Growth is bought with tokens. XP can only be earned by hours spent exploring. No wallet is large enough to skip the second one.
Twenty-eight species share 1,000 NFTs. The rarest has ten copies in the world. Rarity sets a creature’s starting Power — but it never decides who wins.
| Tier | Species | Copies each | Total NFTs | Power I | Power II | Power III |
|---|---|---|---|---|---|---|
| Common | 8 | 50 | 400 | 10 | 20 | 35 |
| Uncommon | 7 | 40 | 280 | 12 | 24 | 42 |
| Rare | 5 | 30 | 150 | 15 | 30 | 52 |
| Epic | 4 | 25 | 100 | 19 | 38 | 66 |
| Legendary | 3 | 20 | 60 | 24 | 48 | 84 |
| Mythic | 1 | 10 | 10 | 30 | 60 | 105 |
| Total | 28 | — | 1,000 | MAX POWER 105 | ||
A fully evolved Common reaches 35 Power. A Legendary that never leaves the wallet sits at 24 — and earns nothing at all, because idle creaturez earn nothing.
1,000 is the ceiling forever. Evolution changes the form, never the species. If your creature is one of twenty, it stays one of twenty.
Every species tracks how many have reached the final form. Being one of the first three to get there is its own kind of rare.
Ownership and permanent progression belong to you—recorded on Robinhood Chain and designed to last.
Your creature lives in your wallet, not on our servers.
Its evolution stage becomes part of the NFT’s on-chain identity.
New artwork unlocks when your creature reaches its next form.
Stage, Growth and XP are on-chain, so anyone can verify them.
Meet the first inhabitants of Sherwood. More creaturez are still waiting in the shadows.

Bramble family

Ember family

River family
Unknown family

Stone family

Mist family

Moon family
Unknown family

Shadow family

Ancient family

Stone family
Unknown family

Bramble family

Stone family
Unknown family

Mist family

Stone family

Shadow family
Three chapters. One growing world.
Launch the ecosystem token on Robinhood Chain.
Mint the 1,000 creaturez and seed the Forest Pool.
Feeding, expeditions and evolution go live, and the Forest Pool starts paying in ETH.